Standard Bomb S | |
Range | Short, Medium, Long |
Blast Type | S |
Standard Damage | |
Maximum Deployment | |
Default Position | |
Illegal | No |
Description | Quickly rises, then falls toward foe. Immobilizes target upon impact. Now finish him off. |
Statistics | |
Attack | 4 |
Speed | 5 |
Size | 4 |
Time | 4 |
Down | 3 |
Firing Detail | |
Ground Damage/Round | |
Ground Description | |
Air Damage/Round | |
Air Description |
The Standard Bomb S will immobilize your opponent briefly. Follow up with strong pod and medium-range gun attacks.
Description
As its name implies, it is a Standard Bomb-type of part sharing similar properties, with an additional effect of briefly stunning hit victims, perfect for setting up another hit in the process.
This bomb is mainly used to stun your opponent for combos and knockdowns, and it has a long stun time. The unique aspect about an S-type blast is that it does not blast away an opponent during a knockdown, meaning it is a great combo extender for extra damage. However, it’s important to back up just slightly to avoid the blast and use any kind of finisher possible to end the combo, mainly a charge.
Defense
Always watch for when the bomb is going to be launched; you absolutely do not want to get hit by this. It’s long stun time and good damage as a standard bomb will leave you open to an extremely heavy punish or combo. Analyze when a bomb is possible and play around it like any other.