The Robo Cube's Standard Design

All robos are designed to fold neatly into Robo Cubes. This obviously makes storing one's robo simple and greatly facilitates launching it into battles. A folded robo cube is normally unfolded at the start of a battle--when the Commander makes strong mental contact with it. Depending on the size of the robo's body, the size of the robocube will also vary accordingly. There are 4 unofficial cube sizes: small, medium, large, and extra large.

In Custom Robo (Nintendo 64), Custom Robo V2, and Custom Robo Arena, each side of the robo cube is color-coded and specifically-marked to indicate each robo part. Per the CRA's regulation, this scheme is standard for all cubes:

Robo Cube Color Code
Head RED

It is optimal for a robo cube to land such that the Head is on top and the Legs are on the ground. Here is a list of what happens to the robo depending on how the cube landed:

Robo Cube Landing Results
Head on Bottom, Legs on Top Head stuck in ground. Significant delay in starting.
Chest on Bottom, Pod on Top Robo gets up from ground from face down position. Minor delay in starting.
Pod on Bottom, Chest on Top Robo gets up from ground from face up position. Minor delay in starting.
Gun on Bottom, Bomb on Top Right arm stuck in ground. Moderate delay in starting.
Bomb on Bottom, Gun on Top Left arm stuck in ground. Moderate delay in starting.
Legs on Bottom, Head on Top Robo unfolds standing. Little to no delay.

In Custom Robo GX and Custom Robo (GameCube), the robo cube has a completely different design. It is a clear cube that looks glass-like in design. In addition, these cubes count down instead of unfolding, starting with any number between 1 and 6. Once the count down is completed, the robo will burst out of the cube and will start the fight. Be careful as the countdown will roll over from 1 to 6 if it "reaches" 0 before landing firmly on the ground.

In all of its appearances, mashing buttons will help speed up the unfolding process/countdown timer.



  • In all of the titles except for Battle Revolution, the Robo Cubes can bounce around a lot. This suggests that they don't have much weight to them and have little air friction.
    • The Robo Cubes in Battle Revolution seem to have significant weight and/or more air friction to them due to how little they bounce when launched out of the Robo Cannon. They also have a more metallic noise to them when bouncing.
  • The Robo Cube from Battle Revolution appears in Super Smash Bros. Brawl as a Sticker.

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