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Ray Mk III
RaymkIII
Model Shining Fighter
Style Power
Size* 8 x 4 x 2
Cube size Medium
Classification
Description Able to air-dash twice. Well-balanced performance. Adapted to any customization.
Statistics
Attack 105%
Defense 5
Endurance 5
Speed 5
Aerial 5
Air Dash
Speed 384 hm/s
Length 52.5 in
Type Air Dash
Quantity 2
Charge
Type Attack
Action Blinding frontal charge. Short distance, but good for surprise.
Speed 307 hm/s
Standard Damage 161
Effect Opponent sent upward.
Miscellaneous
Ground Speed 128 hm/s
Jump Speed 179 hm/s
Jump Distance 45.0 in
*currently measured in inches

Ray Mk III is the latest robo of the Ray Series. It is a Power Style robo that is used by the Hero in Custom Robo Arena after the hero gives his father Ray Mk II.

How to obtainEdit

  • Custom Robo Arena: Your Dad gives you Ray Mk III in exchange for Ray Mk II at NeoBrain.

StrategyEdit

As this is the second robo acquired in Custom Robo Arena, it's stats are average and it is not an easy robo to win with, so it is recommended that the player obtains a better robo and equips it when they can. Howewer its stats are well balanced, so it can be seen as a jack of all trade, master of none. The best way of using it is at long range. When the opponent is down, finish with a charge or bomb.


Sniper Blast
Creator: ?
Robo Ray Mk III
Gun Sniper Gun
Bomb Straight Bomb G
Pod Caboose Pod C
Legs Quick Jump Legs



Pillar Rise
Creator: ?
Robo Ray Mk III
Gun Rising Gun
Bomb Straight Bomb G
Pod Speed Pod P
Legs Ground Legs



Eagle Wave
Creator: RayX2
Robo Ray Mk III
Gun Eagle Gun
Bomb Winder Bomb
Pod Wave Pod
Legs High Jump Legs
This set is really easy to use. First jump and shoot, once or twice, then use the bomb and assure to stop the opponent, then, when rounds hit the opponent, launch pod, dealing around 300 damage.



River-Dragon's Wrath
Creator: Crimson
Robo Ray Mk III
Gun Dragon Gun
Bomb Direct Bomb
Pod Wave Pod
Legs Formula Legs
Use the formula legs' speed to move around quickly, as to launch the direct bomb, or just use it if the stradedgy fails,but anyway fire a wave pod, and as your moving, fire the dragon so you have a little slide to work with as an escape route


GalleryEdit

TriviaEdit

  • Ray Mk III, like the other Ray models, is named after the Light Phenomenon of the same name.
  • Ray Mk III was developed by NeoBrain when they acquired the rights to the Ray series, marking it as the first (legal) Ray robo in the timeline to not be made by Lambda Ltd..
    • However, seeing that X-Ray was made during GX, it seems as though Lambda Ltd. re-acquired the rights to the Ray Series. This makes sense as NeoBrain was doing poorly financially after the Greybaum incident.
    • When looking at when the games were released, Ray Mk III is the 3rd legal/non-military Ray model to be developed by someone other than Lambda Ltd. (Ray Sky was 1st and was developed by the Nikaido Group by modifying an X-Ray robo and Ray 01 was the 2nd and was developed by the Research Lab).
  • Despite being referred to as Ray Mk III, it is technically the 4th version of Ray timeline wise (due to to Ray II Dark existing) and the 10th version when looking at when the games are released.
    • However, when looking at just legal and non-military robos, it is the 3rd version timline wise and the 6th version game release date wise.
  • Ray Mk III is the first Custom Robo to be an Assist Trophy in the Super Smash Bros. series, assisting anyone who activated him in Super Smash Bros. Brawl.
    • However, he is not the first member of the Ray series to appear in the series. Ray Mk II appeared as a regular trophy in Super Smash Bros. Melee.
    • He also appears as a Sticker.

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