Meteor Fall Gun | |
File:Placeholder | |
Range | Long |
Round(s) | 5,4 |
Standard Damage | 152 |
Sweet spot | {{{sweetspot}}} |
Illegal | No |
Description | Rounds ascend then fly toward foes. |
Statistics | |
Attack | 5 |
Speed | 7 |
Homing | 4 |
Reload | 3 |
Down | 5 |
Firing Detail | |
Ground Damage/Round | 30.4 |
Ground Description | Rounds fly in bunches. |
Air Damage/Round | 27.5a |
Air Description | Rounds fly scattered |
The Meteor Fall Gun creates several pausing rounds in the air, which then fly quickly toward the opponent. Good use of this gun will keep the opponent on his toes and at farther ranges. The air shot only works when the opponent is very close.
Use
Use at medium range while you hide behind walls to keep the opponent at bay.
Very ineffective part to use equipped on aerial-type robos.
Defense
If you are on a large stage, stay on the edges. Try to run in close and overload the shots with fast direct weapons.
Trivia
- This Gun likely replaces the Sword Storm Gun from Battle Revolution.