|Size*||9 x 5 x 2|
|Description||Can air-dash twice. Its rapid air-dash enables it to approach enemies quickly from the air.|
|Action||Spins and rapidly jumps backward.|
|Effect||Opponent sent slowly up and away.|
|Ground Speed||112 hm/s|
|Jump Speed||175 hm/s|
|Jump Distance||45.0 in|
|*currently measured in inches|
How to obtainEdit
Use Klimt's charge to counter other charges or to retreat.
|Use the fast air dash to rush in and hit with a bomb-gun combo. Be careful no to hit yourself with the bomb. Deploy pods when you are farther away. If you need to avoid fast or homing rounds, just charge and counter attack by charging.|
|Fire both pods and a fully charged bomb to buy some time. Click off several gun shots, then dash to a new position and repeat.|
|Trap with the pod, then fire a bomb and drag them into the blast with your gun. Finish with a charge.|
To be added....