|Description||Very agile while airborne. Extremely slow on the ground. Can perform up to three short-range, but elaborate, air-dashes.|
|Action||Rises diagonally and immediately drops down, damaging its opponent below.|
|Standard Damage||120 (stat is 2.5)|
|Effect||Opponent is sent flying away behind Juggler.|
|*currently measured in inches|
How to obtainEdit
- Custom Robo Battle Revolution: Beat Bogey and Evil in Bogey's 2 on 2 Festival during the Grand Battles.
There are several ways to use Juggler. One could be defensive and use his speed to remain far away from the opponent. With this strategy, Juggler should choose a Long-Ranged set. Juggler's commander could also choose to be offensive due to its enhanced Air Stat and have a Short or Mid-Ranged set. Either way, due to Juggler's lowered defense stat, Juggler cannot remain out in the open for long. So, having a gun that doesn't leave Juggler open like the Needle Gun, Trap Gun, and Starshot Gun would be a good choice for Juggler.
Juggler's charge is interesting in the sense that he drops down unexpectedly. Use this to catch the opponent off guard.
- Juggler is named after one who practices Juggling.
- When looking at stats and charges, Juggler is most similar to Keen Head. However, Juggler has a better aerial stat than Keen Head.
- While the charges are different in animation, they are similar in execution (both drop from the sky suddenly) and results (opponents are sent flying behind them).