|Size*||12 x 8 x 12|
|Cube size||Extra large|
|Description||Can perform a direction-changing air-dash. Boasts powerful defense that repels enemies.|
|Action||Stationary ground spin.|
|Effect||Opponent shot straight away.|
|Ground Speed||40 hm/s|
|Jump Speed||145 hm/s|
|Jump Distance||52.5 in|
|*currently measured in inches|
Jameson is an Illegal robo that appears in Custom Robo V2 and Custom Robo Arena. It is a primarily autonomous robo that is noted for its ENORMOUS size. It doesn't belong to any model "family", but it is most similar to a Lightning Sky robo.
Plot Related DetailsEdit
Jameson is first encountered as the penultimate boss of the Custom Robo V2 story mode. It is used by Rokudou, the leader of Goliath as a last ditch effort to stop the hero from defeating Goliath. However, unlike other commanders, Rokudou doesn't dive into Jameson due to an illness he has. Jameson is eventually defeated by the hero. Jameson later appears in the Grand Battles when Goliath escapes and is fought for a second time at the Goliath Base.
Jameson later appears in Custom Robo Arena. It first appears in a dream sequence at the beginning of the game. It is impossible to defeat as the fight ends early.
Two Jamesons are encountered at the Encephalon Isle lab (Greybaum's secret base) as Gatekeeper Systems that prevent intruders from progressing further in. The hero eventually defeats both autonomous robos. Jameson later appears in the Underground during the Grudge Matches.
Jameson is perfect for "tanking"--that is, unloading a ferocious amount of power while sustaining low damage due to high defense. The biggest problems with Jameson is its mobility and size. This is the slowest robo ever, therefore it is almost impossible to dodge attacks effectively due to its slow speed and large frame. The ideal strategy to use it is stay on the move while firing off a constant stream of high power rounds, so use guns like the Kindjal Gun.
|This is the set that is used by Jameson in both of his appearances in Custom Robo V2. It's a very tanky set, so you want to have a very long ranged set in order to avoid getting hit. Try Javelin with a Needle Gun for the best results.|
|Defeating Jameson should be done with a hit and run strategy. Additionally, the Jameson is incredibly vulnerable to the 3-Way Gun due to its massive size and homing capabilities of the gun. Because it hovers, it is not affected by lava or acid in arenas, giving it an advantage in stages with these hazards.|
|Keep on firing the Kindjal gun and launch the Deva Bomb in order to deal massive damage. The Sling Pod will also keep the opponent moving due to the pods flying above them.|
|Unleash the a ground shot from the Wyrm Gun at close range for massive damage. The Deva Bomb can be used to corner foes, while the Hadron Pod can be used to fight from a distance without becoming vulnerable.|
Jameson is a fully autonomous robo, so he has no commanders. However, the following are the users of Jameson that don't dive into him:
- Rokudou (cannot dive into him due to illness)
- Greybaum (employed as a Gatekeeper System [there are 2 of them])
- Among all the Custom Robos featured in the series, even among the illegal models, Jameson is by far the largest.
- He is also by far the slowest.
- He alongside Dark Chimera and Rising Chimera was one of the few unplayable robos in his debut game.
- However, he became playable in Custom Robo Arena, leaving Dark Chimera and Rising Chimera as the only two unplayable robos in the series.
- In Custom Robo V2, Jameson had an air dash similar to a Lightning Sky. However, he couldn't fire his gun while dashing, so it's more comparable to a slow moving Metal Grappler's Air Dash.
- In addition, the Lightning Sky model series didn't exist yet.