|Size*||8 x 4 x 2|
|Description||Can air-dash twice. Uses stealth while air-dashing to dodge enemy gun attacks.|
|Action||Jumps toward its opponent then drifts backward.|
|Standard Damage||BR: 110 (stat is 2.0)|
|Effect||All: Opponent sent away.|
|Ground Speed||119 hm/s|
|Jump Speed||200 hm/s|
|Jump Distance||52.5 in|
|*currently measured in inches|
How to obtainEdit
- Custom Robo Battle Revolution: Beat Lab Bonus Battle during the Grand Battles
- Custom Robo Arena: Purchase from Harbor District's Parts Shop (left clerk) for $30.00.
Like other Strike Vanishers, it can "warp" around the arena to confuse foes. However, it's slightly higher defense means it can be more effective at close ranges than the other Strike Vanishers. Like Halberd, it is very effective at either close or long ranges.
Glaive's charge is very valuable as an escape route, especially with Wide Jump Legs.
|Stealth dash in close. Fire the 3-Way at close range to inflict higher damage. Slow the enemy down with the Submarine Bombs and Diving Pods. At short range, charge and follow up with a bomb/pod.|
|Charge to get high in the air, stealth dash to close range and shoot a fast gun round. Block with the Geo Trap and fire the pods when on the ground. When there is open space, use the V Laser ground shot with your bomb and pod.|
|Block off an exit with a full charge bomb, then charge for height. Dash in, fire an Umbrella, then finish with your gun.|
- Glaive is named after the European polearm weapon of the same name.
- Glaive is most similar to Cutlass from the classic games when looking at BR Glaive's stats.
- However, Glaive has Lance's charge instead.
- Glaive's BR Render has the following parts equipped: