Robopedia
(Added video footage from CR1 to Gallery)
Tag: rte-source
m (The BR setup is, I think better than in Arena.)
Tags: Visual edit apiedit
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|illegal=No
 
|illegal=No
 
|description=Fires flame-shaped rounds straight ahead. Its power increases with distance.
 
|description=Fires flame-shaped rounds straight ahead. Its power increases with distance.
|attack=5
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|attack=3
|speed=4
+
|speed=3
|homing=5
+
|homing=2
|reload=4
+
|reload=3
|down=7
+
|down=4
 
|grounddmg=24.00
 
|grounddmg=24.00
|grounddescr=Pushes opponent up.
+
|grounddescr=
 
|airdmg=24.00
 
|airdmg=24.00
|airdescr=Pushes opponent up.
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|airdescr=
 
}}
 
}}
   

Revision as of 02:12, 4 September 2017

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Flame Gun
FlameGun-CRGC
Range Medium
Round(s) 5
Standard Damage 120
Sweet spot {{{sweetspot}}}
Illegal No
Description Fires flame-shaped rounds straight ahead. Its power increases with distance.
Statistics
Attack 3
Speed 3
Homing 2
Reload 3
Down 4
Firing Detail
Ground Damage/Round 24.00
Ground Description
Air Damage/Round 24.00
Air Description


The Flame Gun is a medium range gun, and it's not particularly powerful. It is popular among commanders with less experience (due to lack of better parts). It fires flame-shaped rounds straight ahead. The farther you are from your opponent the greater the flames' power, but has a short cut off range.

Use

The gun is best used on a set that can get into range quickly by using a fast robo/legs, or Low Air Dash with a Strike Vanisher while the foe fires their gun.

Defense

Gallery