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Phoenix Gun
PhoenixGun-CRGC
Range Long
Round(s) 2 (Ground)

1 (Air)

Standard Damage 60
Sweet spot close; distance at which the ground shot's angle aligns with the enemy robo's head
Illegal No
Description Fires quick, large rounds.
Statistics
Attack 4
Speed 9
Homing 2
Reload 5
Down 5
Firing Detail
Ground Damage/Round 60.00
Ground Description Two lasers fire up and down.
Air Damage/Round 68.00
Air Description Rounds fly straight.

The Phoenix Gun specializes in trapping jumping foes. Its fast ground shot can bring side-stepping aerial opponents down to the ground. The military version is the Carat Gun.

Phonex gun

Use

Fire it while camping behind a protective structure at the enemy. This strategy keeps the enemy at a distance and prevents them from attacking close-range. A fast bomb such as the Charge Bomb placed between the rounds is even more dangerous. An opponent who specializes in close-range weapons such as the Knuckle or Magnum is basically doomed against this strategy.

Defense

Avoid jumping sideways, and either stay between the gun rounds or predict when shots come so you can jump clear.

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