|Size*||8 x 4 x 1|
|Description||V2: To be added....|
Arena: Can air-jump twice. Highly maneuverable in air and makes tight turns. Good dogfighter.
|Action||Reversal followed by low sliding kick.|
|Standard Damage||V2: 130|
|Effect||Opponent blasted straight away.|
|Ground Speed||128 hm/s|
|Jump Speed||192 hm/s|
|Jump Distance||60.0 in|
|*currently measured in inches|
Comet is an Aerial Beauty robo that appears in Custom Robo V2 and Custom Robo Arena. She is a Power Style robo in V2 and an Armor Style robo in Arena. She is primarily used by Tamara in Custom Robo Arena, but general NPC characters also use her in both games.
How to obtainEdit
- Custom Robo V2: Grand Battles Area 2
- Custom Robo Arena: Bought at Encephalon Isle's Parts Shop. Alternatively, bought at Central District's Part Shop (Right Clerk) during the postgame.
Because she is a power style robo, she is able to deal more damage to her foes than her fellow Aerial Beauties. She doesn't sacrifice too much when compared to other power style robos, so she is a solid choice overall.
Use her charge attack when the opponent is about to charge to counter their charge. Otherwise, her charge is somewhat hard to pull off.
Her combination of slightly better armor and virtually identical aerial abilities as the other Aerial Beauties makes it a popular choice for close-range aerial styles.
Comet's charge can counter direct charges (i.e. Rock Hound's). When the enemy is about to hit you, use your charge. You'll evade the damage and your opponent will suffer damage.
|Comet works well with the Flare Gun. This is because the Flare Gun's air shot travels farther than its ground shot. Since Comet has slightly less jumping ability than Luna, this gun creates a close-to-mid-range fast gun shot--perfect for trapping the enemy along with a bomb and/or pod. The High Jump Legs provide less accidental self-damage from the Burrow Bomb.|
|Dodge your opponent's attacks while firing the gun and bomb. Sagittarius Gun is like the Eagle Gun with more power, but slower. Generally, you should stay as far away as possible with this set. If your opponent ever gets close, use your Charge. If long-range isn't working, try to go for mid-range and fire Double Wave Pods to trap your opponent. Quick Jump legs make this set a great dodger. After firing the gun, you are pretty vulnerable in the air. Well with Quick Jump Legs, they bring you straight down to the ground to dodge any incoming attacks.|
- Comet is named after the Celestial Body of the same name.