|Description||Can attack and change direction while air-dashing. Slow in all movements besides air-dashes. Performs only a single long-range air-dash and slowly descends.|
|Action||Slowly ascends toward its opponent.|
|Standard Damage||160 (stat is 4.5)|
|Effect||Opponent is knocked down diagonally.|
|*currently measured in inches|
How to obtainEdit
The flight ability of Breaker allows you to spread the fire through the air and basically trap your opponent. If your opponent hides behind a wall, use a Diving Pod to flush them out or trap them there with a Delta Bomb or Double Mine Bomb. You can also use a bomb that creates a lingering blast such as a Submarine Bomb D or a Geo Trap Bomb.
As for the pod, you could try something that tracks the opponent like a Seeker Pod G or Spider Pod G, something that covers your retreat like a Caboose Pod C, or something that is used as a keep away tool like a Wall Pod. It's up to personal preference.
Use legs that improve your air game. Use the Long Thrust Legs for more distance with your Sky Dash, the Booster Legs for more speed with your Sky Dash (though you'll experience a good amount of landing lag), the High Jump Legs for increased Jump Height, or the Ground Legs for less Landing Lag.
|This set (which is also used in the Training with Shiner Grand Battle) is a very effective set at downing your opponent. The Ion gun will be very mobile thanks to it being fired from the air a ton. The Gemini Bomb P will create 2 blasts that will likely push you into both blasts. The Diving Pod will dive at you when you are near them. The Feather Legs will increase his Air Time as well as reduce his landing lag. So, this is a pretty hard set to deal with overall.|
- Breaker is likely named after the Assault Breaker Missiles.
- Like all other Lightning Sky robos in BR, Breaker takes an extra 5% damage when hit with an attack.
- Breaker has the following parts combination in his render: