The bomb reticule is a visual aid installed on all bomb parts with the purpose of providing aiming. If the bomb key is held down, the reticule will stay locked on the enemy until deployment. Your robo is vulnerable while aiming. The default reticule position can vary from bomb to bomb. For example, the Charge Bomb's position is directly on the enemy, while the Smash Bomb's position is just ahead of one's own robo. The Winder Bomb features the unique system of firing while the reticule is out, as opposed to 'after' like most bomb parts. Certain bombs like the Delta Bomb and Smash Bomb have fixed ranges which the reticule cannot extend.